 | Tutorial - 1 - Telecine Suite Maxwell Render contest entry. This tutorial covers 3D modelling, emitting texture creation, camera matching & Maxwell Studio setup. Software:- Blender 3D, 3DSMax, Photoshop & Maxwell Render 1.1 Part 1 is also available as part of the Maxwell Render Magazine issue 1 .pdf available here:- mmoo.pdf Part 2 is also available as part of the Maxwell Render Magazine issue 2 .pdf available here:- mmo1.pdf | | 
| Tutorial - 5 - Using Thomas Luft's Ivy generator & Maxwell Render. This tutorial covers importing a low poly model into the Ivy generator, how to create the ivy, how to import the ivy into Maxwell Render via Blender 3D and how to create and apply materials using Maxwell Render's material system. Software:- Blender 3D, Ivy generator & Maxwell Render 1.1 This tutorial is also available as part of the Maxwell Render Magazine issue 2 .pdf available here:- mmo1.pdf |
 | Tutorial - 2 - Modelling a fish eye lens. This tutorial covers all modelling aspects, from blueprint set up, to fine detail modeling. Software:- Blender 3D | |  | Tutorial - 6 - Creating simple materials in Maxwell Render. This tutorial covers simple material creation in Maxwell Studio. Clear & tinted AGS glass & simple Real Scale stone material. Software used:- Maxwell Studio 1.7.1 |
 | Tutorial - 3 - Using Thomas Luft's Ivy generator & Blender 3D. This tutorial covers importing a low poly model into the Ivy generator, how to create the ivy, how to import the ivy back into Blender and how to create and apply materials using Blender's material system. Software:- Blender 3D & Ivy Generator | | 
| Tutorial - 7 - Creating emitting textures for Maxwell Render. This tutorial covers methods involved to make emitting textures from low dynamic range images and apply them to Maxwell materials. Software:- Maxwell Render & Maxwell Studio 1.7.1 |
 | Tutorial - 4 - Quick polygon cloth modelling. This tutorial covers very basic cloth modelling using polygons. Software:- Blender 3D | |  | Tutorial - 8 - Creating Real Scale brick texture maps. This tutorial covers using Photoshop & Alien Skin Eye Candy 5, for use with Real Scale materials in Maxwell Render. Software used:- Photoshop, Alien Skin Eye Candy 5 Texture suite |
 | To view the Maxwell Magazine versions of the tutorials, you'll need Adobe's Acrobat Reader. Download Adobe Acrobat reader here. | |  | Tutorial - 9 - Creating variation texture maps This tutorial covers methods used in Photoshop to create a variation texture for large areas of stone. Software used:- Photoshop |